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The animation is done through vertex shader flapping and smooth mesh swapping. The flap time is offset by vertical position, which makes them differ from each other and flap faster when going up. This thread by @matt_nava was very helpful:
The animation is done through vertex shader flapping and smooth mesh swapping. The flap time is offset by vertical position, which makes them differ from each other and flap faster when going up. This thread by @matt_nava was very helpful:
β¨The new Semplice 5 is here β¨
Where the designers you admire come to build their portfolio.
β New Layout Blocks
β Drag & Drop Editor (no coding needed)
β Advanced Portfolio Grids
β New modules
β And a lot more!
β¨The new Semplice 5 is here β¨
Where the designers you admire come to build their portfolio.
β New Layout Blocks
β Drag & Drop Editor (no coding needed)
β Advanced Portfolio Grids
β New modules
β And a lot more!
got weirdly obsessed watching water fall through my hands. so did some hand studies to get over it lol
The atmospheric renderings of @FilipHodas grab your attention and give us a glimpse into a dystopian reality, often playing off pop culture references.
Read more about his creative journey and why he’s excited for the next move as a 3D digital artist: https://blog.avantform.com/posts/the-surreal-world-filip-hodas
The atmospheric renderings of @FilipHodas grab your attention and give us a glimpse into a dystopian reality, often playing off pop culture references.
Read more about his creative journey and why he’s excited for the next move as a 3D digital artist: https://blog.avantform.com/posts/the-surreal-world-filip-hodas
MESMERIZING
The Sun’s roiling surface in higher resolution than ever before. “Cells” are roughly the size of Texas.
Just-released video from the @NSF’s Daniel K. Inouye Solar Telescope, Maui.
#ModularMonday – 09 π coming with the hammer π¨
βContinue to play with new ideas β do not be afraid of mistakes.β
Warping the conventions of beauty standards, discover Max Wolf’s (@annawintorn) process behind his whirled, blurred, and stirred creations β https://vsco.co/vsco/journal/stirring-things-up?_branch_match_id=link-752246079181602944 #VSCO
βContinue to play with new ideas β do not be afraid of mistakes.β
Warping the conventions of beauty standards, discover Max Wolf’s (@annawintorn) process behind his whirled, blurred, and stirred creations β https://vsco.co/vsco/journal/stirring-things-up?_branch_match_id=link-752246079181602944 #VSCO
The Loch, loosely inspired by a story from @CampMograph with sound done by our best buds at @SonoSanctus
#3d #cinema4d #animation #mograph
So rad to see @ben_howdle get coverage from @FastCompany today for an app he made! https://www.fastcompany.com/90459026/the-calmer-more-private-version-of-instagram-that-facebook-killed
So rad to see @ben_howdle get coverage from @FastCompany today for an app he made! https://www.fastcompany.com/90459026/the-calmer-more-private-version-of-instagram-that-facebook-killed
ROCHESTER NY (and everywhere nearby) join me at the
@VignelliCenter at RIT tomorrow and Wednesday! Talk + reception + the first exhibit of my photographs of Massimo and Lella Vignelli + Rams screening. Cheers!
Wood you believe itβ@Harvard Professor Yukio Lippit is coming to the museum to discuss woodwork and the arts of Japan next Sat, 2/8 for our Saturday University Lecture series.
“Tobatsu Bishamonten (Vaisravana),” late 10th century, Japanese http://seattleartmuseum.org/visit/calendar/events?EventId=68157
Wood you believe itβ@Harvard Professor Yukio Lippit is coming to the museum to discuss woodwork and the arts of Japan next Sat, 2/8 for our Saturday University Lecture series.
“Tobatsu Bishamonten (Vaisravana),” late 10th century, Japanese http://seattleartmuseum.org/visit/calendar/events?EventId=68157
The difference between light temperatures.
Living room and bedroom is ideal at 3000-4000k.
Office and bathroom is ideal around 5000k.
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